Working in 3D environments allows me to have a lot more latitude in how I create my projects, but it actually creates a much harder editing process. Since entire scenes are scripted and key-framed you can endlessly revisit and modify everything. In a sort of post-photographic sense, it’s like having a perpetual decisive moment. I’m working with virtual cameras and lighting quite often, and it is a major challenge to pare down the process to best fit the goals of the project.
Willa Köerner, The Creative Independent interview source ↗